I don't know how long it will take to actually show up in marketplace, but I just lowered the price of Math Sniper 3D to the new 80 point. For those that thought about buying, but didn't want to spend 200, watch for the price to drop in the next few days!
Ha. I definitely understand what you're saying. I would support kids learning this way if they're already playing other shooters, but of course I don't pretend to be an authority since I don't have any (and some people would say opinions like are why that trend should continue). But I can relate, I'm told I was smart but school often bored me and I wish I could have learned Calculus this way.
Honestly, I don't find the game objectionable in the least, but as I said, I think I'm clearly in the minority and I presumed this game was targeted to an age range that most would consider a bit too impressionable for learning-by-assassination. If I was responsible for an idea like this, I probably would have added cartoonish exploding bodies, land mines, etc... just to be impertinent.
Anyways, I'm glad you enjoyed the review. I hope your son enjoys the game. I love your racing story- I remember vividly my sister tattling on me for racing around the track the wrong way and smashing into all the other cars... and look how well I turned out!
Note: I still take great joy in griefing and team-killing when people deserve it. Some things never get old. =)
I am the author of MathSniper3D and couldn't help but post a reply. At first you might think I am going to post that you are all wrong and I don't like what you posted, but I am going to surprise you by saying that I love what you wrote! Pretty much everything you wrote is correct, but maybe not for the reasons you think. I laughed and laughed as I read your post. I love the way you right and what you wrote is so true in many ways.
Let me start by saying that I wrote this game for my 9 year old son. He was having trouble in school with math. Not because he didn't know how to do it, he is pretty smart, he just didn't want to because it wasn't fun. He is a lot like me in that way.
Without getting into a big long post, let me just say a couple things...
The building ending up looking like a school was TOTALY accidental. I actually created the texture for the building from a picture of a 3 story OFFICE building that was one of the few good pictures I could find of a building that was straight on and close enough to make a texture out of. I am not an artist at all. I just took the first good building shot I found and went with it. I didn't realize it was going to be such a big deal and really didn't realize it looked like a school until someone else said something (you are not the first to make that comment).
The biggest thing I want to say is that many of us, as parents, don't understand very well what or why kids like the types of games they do. I have six kids of my own. They play xBox games. Most of the time they play the game the way it was intended for a few hours and then end up doing the same thing with all of them. Lets take a car racing game. They start by racing around the track for a while and then end up playing "smash each other over and over" with the game. They play Lego star wars for a while getting the achievements and things done and then soon they are just blasting stuff and each other. The other day I watched them push each other into the lava for about 20 minutes straight.
I am not saying that shooting people over math problems is a good idea. I am hoping that people can tell the difference between a game and real life. I focused so much on the "catching the spy" story of my game I didn't realize so many people would not get that. The bottom line is that Math Sniper is what my kids usually turn all games into. Shoot something. I was just hoping to make math a little more fun for my son and it worked.
Again, thank you for writing about the game. I LOVE what you wrote....
Comments - Welcome to the 'Boom, Headshot' School of Accounting
I don't know how long it will take to actually show up in marketplace, but I just lowered the price of Math Sniper 3D to the new 80 point. For those that thought about buying, but didn't want to spend 200, watch for the price to drop in the next few days!
I figured you would get it. I could tell from your original review. Keep up the grief killing. Some people really do deserve it!
Ha. I definitely understand what you're saying. I would support kids learning this way if they're already playing other shooters, but of course I don't pretend to be an authority since I don't have any (and some people would say opinions like are why that trend should continue). But I can relate, I'm told I was smart but school often bored me and I wish I could have learned Calculus this way.
Honestly, I don't find the game objectionable in the least, but as I said, I think I'm clearly in the minority and I presumed this game was targeted to an age range that most would consider a bit too impressionable for learning-by-assassination. If I was responsible for an idea like this, I probably would have added cartoonish exploding bodies, land mines, etc... just to be impertinent.
Anyways, I'm glad you enjoyed the review. I hope your son enjoys the game. I love your racing story- I remember vividly my sister tattling on me for racing around the track the wrong way and smashing into all the other cars... and look how well I turned out!
Note: I still take great joy in griefing and team-killing when people deserve it. Some things never get old. =)
I am the author of MathSniper3D and couldn't help but post a reply. At first you might think I am going to post that you are all wrong and I don't like what you posted, but I am going to surprise you by saying that I love what you wrote! Pretty much everything you wrote is correct, but maybe not for the reasons you think. I laughed and laughed as I read your post. I love the way you right and what you wrote is so true in many ways.
Let me start by saying that I wrote this game for my 9 year old son. He was having trouble in school with math. Not because he didn't know how to do it, he is pretty smart, he just didn't want to because it wasn't fun. He is a lot like me in that way.
Without getting into a big long post, let me just say a couple things...
The building ending up looking like a school was TOTALY accidental. I actually created the texture for the building from a picture of a 3 story OFFICE building that was one of the few good pictures I could find of a building that was straight on and close enough to make a texture out of. I am not an artist at all. I just took the first good building shot I found and went with it. I didn't realize it was going to be such a big deal and really didn't realize it looked like a school until someone else said something (you are not the first to make that comment).
The biggest thing I want to say is that many of us, as parents, don't understand very well what or why kids like the types of games they do. I have six kids of my own. They play xBox games. Most of the time they play the game the way it was intended for a few hours and then end up doing the same thing with all of them. Lets take a car racing game. They start by racing around the track for a while and then end up playing "smash each other over and over" with the game. They play Lego star wars for a while getting the achievements and things done and then soon they are just blasting stuff and each other. The other day I watched them push each other into the lava for about 20 minutes straight.
I am not saying that shooting people over math problems is a good idea. I am hoping that people can tell the difference between a game and real life. I focused so much on the "catching the spy" story of my game I didn't realize so many people would not get that. The bottom line is that Math Sniper is what my kids usually turn all games into. Shoot something. I was just hoping to make math a little more fun for my son and it worked.
Again, thank you for writing about the game. I LOVE what you wrote....
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