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SimianLogic
SimianLogic (Writers)
I eat games like you for breakfast.
Member since: 12/09/08
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Comments - Overextended, but Servicable Tower Defense

Yeah, the first 5 or so games I played on the "normal" difficulty I just got murdered (hadn't figured out how valuable the barrels were yet).

Were you playing on Cabin Boy? I stll can't find a way to make Crow's Nests worth a damn. :)

Good call on the barrels--I totally missed that (odd considering I played the tutorial). There was another issue, though, that made me assume the copy on the info pages was bad. During several upgrades, the advertised "upgrade" would show that the upgraded weapon would have 0 power and a longer reload time (at first, I wouldn't upgrade things because their power would go up but at the expense of a longer reload rate). After upgrading, the firing rate usually remained the same and the power was a sane value.

As for the crow's nests, I had 3 highly upgraded nests close to the spawn points and they annihilated almost everything before they could even reach my maze (where upgraded cutlasses were positioned to pick up any stragglers).

SimianLogic, you've apparently missed the fact that no turrets can be placed without 'barrels' (base towers) underneath! This accounts for the perceived pricing discrepancy. I'm curious how you managed to win with upgraded Crows Nests -- I found them utterly useless! :)

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XBox Live Indie Games Reviews